![]() “When trying out new ideas, it’s always easier to get everyone’s buy-in when you can actually get the mechanics running on-screen. “The advantage of using Gamebryo is that we were able to get the game up and running in a short amount of time and iterate quickly during the preproduction phase of the project,” said Nao Higo, Sr. ![]() The game will be available on the Xbox 360® video game and entertainment system, PlayStation®3 computer entertainment system and PC and is set to release in the fall of 2011. (April 20, 2011) – Gamebase USA, a subsidiary of Gamebase Co., Ltd, announced today that Ubisoft is using the Gamebryo engine to develop Rocksmith, the first and only game where players can use any real guitar with a standard quarter-inch input jack and play through an in-depth library of music, ranging from top 40 to classic rock. Ubisoft® Leverages Gamebryo 3D Engine for Rocksmith™
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